give_military_host_small_effect = { spawn_army = { men_at_arms = { type = pledged_light_footmen stacks = 1 } men_at_arms = { type = pledged_bowmen stacks = 1 } men_at_arms = { type = pledged_light_horsemen stacks = 1 } men_at_arms = { type = pledged_pikemen_unit stacks = 1 } men_at_arms = { type = pledged_house_guard stacks = 1 } location = scope:recipient.capital_province inheritable = no name = funded_small_army } } give_military_host_medium_effect = { spawn_army = { men_at_arms = { type = pledged_light_footmen stacks = 3 } men_at_arms = { type = pledged_bowmen stacks = 3 } men_at_arms = { type = pledged_light_horsemen stacks = 3 } men_at_arms = { type = pledged_pikemen_unit stacks = 3 } men_at_arms = { type = pledged_house_guard stacks = 3 } location = scope:recipient.capital_province inheritable = no name = funded_modest_army } } give_military_host_large_effect = { spawn_army = { men_at_arms = { type = pledged_light_footmen stacks = 6 } men_at_arms = { type = pledged_bowmen stacks = 6 } men_at_arms = { type = pledged_light_horsemen stacks = 6 } men_at_arms = { type = pledged_pikemen_unit stacks = 6 } men_at_arms = { type = pledged_house_guard stacks = 6 } location = scope:recipient.capital_province inheritable = no name = funded_large_army } }