135 lines
2.9 KiB
Plaintext
135 lines
2.9 KiB
Plaintext
#################################################################################################
|
|
# Dynasty Bailiff Decision Flavor Events:
|
|
# 5 Total -- Chosen at random after decision is made.
|
|
# Developer: DevZero
|
|
##################################################################################################
|
|
|
|
namespace = m_dynasty_bailiff
|
|
|
|
# Flavor Events for Decision
|
|
m_dynasty_bailiff.0001 = {
|
|
type = character_event
|
|
title = m_dynasty_bailiff_event_title
|
|
desc = m_dynasty_bailiff_event_desc
|
|
theme = family
|
|
|
|
left_portrait = {
|
|
character = root
|
|
animation = happiness
|
|
}
|
|
|
|
immediate = {
|
|
play_music_cue = "mx_cue_positive_effect"
|
|
}
|
|
|
|
option = {
|
|
name = m_dynasty_bailiff_event_option_text
|
|
m_dynasty_bailiff_decision_effect = yes
|
|
}
|
|
|
|
}
|
|
m_dynasty_bailiff.0002 = {
|
|
type = character_event
|
|
title = m_dynasty_bailiff_event_title
|
|
desc = m_dynasty_bailiff_event_desc_2
|
|
theme = family
|
|
|
|
left_portrait = {
|
|
character = root
|
|
animation = happiness
|
|
}
|
|
|
|
immediate = {
|
|
play_music_cue = "mx_cue_positive_effect"
|
|
}
|
|
|
|
option = {
|
|
name = m_dynasty_bailiff_event_option_text_2
|
|
m_dynasty_bailiff_decision_effect = yes
|
|
}
|
|
|
|
}
|
|
m_dynasty_bailiff.0003 = {
|
|
type = character_event
|
|
title = m_dynasty_bailiff_event_title
|
|
desc = m_dynasty_bailiff_event_desc_3
|
|
theme = family
|
|
|
|
left_portrait = {
|
|
character = root
|
|
animation = happiness
|
|
}
|
|
|
|
immediate = {
|
|
play_music_cue = "mx_cue_positive_effect"
|
|
}
|
|
|
|
option = {
|
|
name = m_dynasty_bailiff_event_option_text_3.a
|
|
m_dynasty_bailiff_decision_effect = yes
|
|
}
|
|
option = {
|
|
name = m_dynasty_bailiff_event_option_text_3.b
|
|
m_dynasty_bailiff_decision_effect = yes
|
|
}
|
|
option = {
|
|
name = m_dynasty_bailiff_event_option_text_3.c
|
|
m_dynasty_bailiff_decision_effect = yes
|
|
}
|
|
option = {
|
|
name = m_dynasty_bailiff_event_option_text_3.d
|
|
m_dynasty_bailiff_decision_effect = yes
|
|
}
|
|
|
|
}
|
|
m_dynasty_bailiff.0004 = {
|
|
type = character_event
|
|
title = m_dynasty_bailiff_event_title
|
|
desc = m_dynasty_bailiff_event_desc_4
|
|
theme = family
|
|
|
|
left_portrait = {
|
|
character = root
|
|
animation = happiness
|
|
}
|
|
|
|
immediate = {
|
|
play_music_cue = "mx_cue_positive_effect"
|
|
}
|
|
|
|
option = {
|
|
name = m_dynasty_bailiff_event_option_text_4.a
|
|
m_dynasty_bailiff_decision_effect = yes
|
|
}
|
|
option = {
|
|
name = m_dynasty_bailiff_event_option_text_4.b
|
|
m_dynasty_bailiff_decision_effect = yes
|
|
}
|
|
|
|
}
|
|
m_dynasty_bailiff.0005 = {
|
|
type = character_event
|
|
title = m_dynasty_bailiff_event_title
|
|
desc = m_dynasty_bailiff_event_desc_5
|
|
theme = family
|
|
|
|
left_portrait = {
|
|
character = root
|
|
animation = happiness
|
|
}
|
|
|
|
immediate = {
|
|
play_music_cue = "mx_cue_positive_effect"
|
|
}
|
|
|
|
option = {
|
|
name = m_dynasty_bailiff_event_option_text_5.a
|
|
m_dynasty_bailiff_decision_effect = yes
|
|
}
|
|
option = {
|
|
name = m_dynasty_bailiff_event_option_text_5.b
|
|
m_dynasty_bailiff_decision_effect = yes
|
|
}
|
|
|
|
}
|