vg-mod-ck3/master/common/decisions/m_guardians_of_valhala_recu...

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m_guardians_of_valhala_recurrent_decision = {
major = yes
cooldown = { years = 10 }
sort_order = 0
decision_group_type = decisions
is_shown = {
is_playable_character = yes
dynasty = {
has_dynasty_modifier = great_hall_of_asgard_modifier
}
}
is_valid = {
prestige_level >= 4
}
picture = {
reference = "gfx/interface/illustrations/decisions/asgard_decision_image.dds"
}
cost = {
gold = 250
prestige = 5000
piety = 500
}
effect = {
hidden_effect = {
trigger_event = {
id = norse_recurrent_warrior_event.0001
days = { 1 3 }
}
}
# Effect has been given to event.
# spawn_army = {
# men_at_arms = {
# type = guardians_of_valhalla
# stacks = 10
# }
# men_at_arms = {
# type = guardians_of_valhalla
# stacks = 10
# }
# men_at_arms = {
# type = trebuchet
# stacks = 5
# }
# men_at_arms = {
# type = pikemen
# stacks = 10
# }
# men_at_arms = {
# type = pikemen
# stacks = 5
# }
# men_at_arms = {
# type = jomsviking_pirates
# stacks = 10
# }
# men_at_arms = {
# type = jomsviking_pirates
# stacks = 5
# }
# uses_supply = no
# location = capital_province
# origin = capital_province
# inheritable = yes
# name = norse_army_host
# }
}
}