vg-mod-ck3/master/common/decisions/m_dynasty_baliffs_decision.txt

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##########################################################################################
# Bailiff Decision:
# Variant of the FP3 Clan House Unity Bailiff Decision -- open to all governments.
# Developer: DevZero
##########################################################################################
m_dynasty_bailiffs_decision = {
sort_order = 100
picture = {
reference = "gfx/interface/illustrations/decisions/fp3/harmonious.dds"
}
desc = m_dynasty_bailiff_decision_desc
cooldown = { years = 20 }
decision_group_type = decisions
is_shown = {
is_playable_character = yes
exists = dynasty
exists = house
}
is_valid = {
is_dynasty_head = yes
}
is_valid_showing_failures_only = {
is_house_head = yes
dynasty = {
NOT = { has_dynasty_modifier = m_dynasty_bailiff_decision_modifier }
}
# Must have more than 10 landed house members - to coincide with max version of unity decision -- also, this is more potent as it effects every dynasty member -- including cadets
custom_tooltip = {
text = "Must have a minimum of 10 landed house members"
number_of_landed_house_members_value >= 10
}
}
cost = {
gold = {
value = medium_gold_value
}
piety = {
value = unity_major_decision_piety_cost
add = {
value = 20
multiply = {
value = number_of_landed_house_members_value
subtract = 1 # We don't want to add any extra for the first ruler
}
}
}
prestige = {
value = minor_prestige_value
add = {
value = 5
multiply = {
value = number_of_landed_house_members_value
subtract = 1
}
}
}
}
effect = {
hidden_effect = {
random_list = {
20 = {
trigger_event = {
id = m_dynasty_bailiff.0001
days = { 4 13 }
}
}
20 = {
trigger_event = {
id = m_dynasty_bailiff.0002
days = { 4 13 }
}
}
20 = {
trigger_event = {
id = m_dynasty_bailiff.0003
days = { 4 13 }
}
}
20 = {
trigger_event = {
id = m_dynasty_bailiff.0004
days = { 4 13 }
}
}
20 = {
trigger_event = {
id = m_dynasty_bailiff.0005
days = { 4 13 }
}
}
}
}
show_as_tooltip = {
dynasty = {
add_dynasty_modifier = {
modifier = m_dynasty_bailiff_decision_modifier
months = 50
}
}
}
}
}