vg-mod-ck3/master/events/instruct_physician_events.txt

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# Physician events to decide types of treatment
namespace = instruct_health
# Disease Treatment Track
instruct_health.0001 = {
type = character_event
title = it_disease_event_title
desc = it_disease_event_desc
theme = healthcare
right_portrait = {
character = scope:recipient
animation = personality_honorable
}
immediate = {
play_music_cue = "mx_cue_peace_ensues"
}
option = {
name = it_disease_event_option_text.a
}
option ={
name = it_disease_event_option_text.b
}
}
instruct_health.0002 = {
type = character_event
title = it_wounded_event_title
desc = it_wounded_event_desc
theme = healthcare
right_portrait = {
character = scope:recipient
animation = personality_honorable
}
immediate = {
play_music_cue = "mx_cue_peace_ensues"
}
option = {
name = it_wounded_event_option_text.a
}
option ={
name = it_wounded_event_option_text.b
}
}